In the course of researching my thesis, I have found many fascinating and pertinent items across the interwebs. If the subjects of spatial impossibility, time travel and augmented reality as they pertain to architecture interest you, then you've come to the right place.
Thursday, April 28, 2011
Does Vision Have a Maximum FPS?
In the course of building the Frameless Movie Machine, I've been asked many times about the difference between a frame-based cinematic experience and human vision. This article at 100fps provides a clear and succinct description of some of the peculiarities of trying to measure vision by this standard.
Castellum Umbrarum
This article from BLDGBLOG describes a 15th century cinematic design. Venetian engineer Giovanni Fontana envisioned an immersive shadowbox, clad in translucent panels displaying the moving silhouettes of beasts and devils.
Movie Bar Code
Moviebarcode presents an interesting way of looking at film; the color of each moment compressed into a vertical spectrum providing a chromatic impression of each film. The above image is a compression of Terminator 2.
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